BinderLoot

BinderLoot / Glossary

Deck building

Give your attacker a plan and the cards that keep that plan working.

5 terms

Making a plan

Choose the attack you want to use and support it.

Attacker
The Pokémon whose attacks carry your plan to win.

Example

Choose a main attacker, then add the Evolution and Energy cards it needs.

Consistency
How reliably your deck finds the cards its plan needs.

Example

Search and draw cards help you find a Basic Pokémon and its Evolution in time.

Energy acceleration
A card effect that supplies Energy beyond the usual attachment from hand.

Example

An Ability attaches Energy from the discard pile, and you still have your normal attachment.

Prize trade
The Prize cards each player gains as attackers are exchanged.

Example

Taking two Prizes while losing a one-Prize attacker puts you ahead in that exchange.

Gust
Player shorthand for an effect that brings an opposing Benched Pokémon into the Active Spot.

Example

Bring a damaged Benched Pokémon Active to take the Knock Out your plan needs.

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