BinderLoot

BinderLoot / Glossary

Special Conditions

Know what Poisoned, Burned, Asleep, Paralyzed and Confused change.

5 terms

Five Special Conditions

Read the marker, then resolve the right check.

Poisoned
Normally places one damage counter on the Pokémon during every Pokémon Checkup.

Example

Your Poisoned Active Pokémon gains 10 damage between turns unless an effect changes the amount.

See alsoPokémon CheckupSwitch
Burned
Places two damage counters during Checkup, then a heads coin flip removes Burned.

Example

Place 20 damage from Burned, then flip heads and remove the Burn marker.

See alsoPokémon Checkup
Asleep
Stops attacks and retreat. Flip during Checkup, and heads wakes the Pokémon.

Example

Your Asleep Pokémon cannot retreat, but a switch effect can move it to the Bench.

See alsoPokémon CheckupSwitch
Paralyzed
Stops attacks and retreat until Checkup after its owner’s next turn.

Example

A Paralyzed Pokémon misses its owner’s next attack unless the condition is cleared first.

See alsoPokémon CheckupSwitch
Confused
Flip before attacking. Tails stops the attack and places three damage counters on the attacker.

Example

Your Confused Pokémon flips tails and takes 30 damage instead of using its attack.

See alsoPokémon CheckupSwitch
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