Poke-POWER · Water Call
Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.

HP 110 · Water
Pokémon — Stage 2
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Once during your turn (before your attack), you may attach a Water Energy card from your hand to your Active Pokémon. This power can't be used if Swampert is affected by a Special Condition.
Cost: Water, Water, Colorless, Colorless
The Defending Pokémon is now Asleep.