Poke-POWER · Energy Jump
Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.

HP 100 · Psychic, Metal
Pokémon — Stage 2
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Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.
Cost: Colorless, Metal
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Gardevoir to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Cost: Colorless, Colorless, Psychic
Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokémon.