Catch
Sorcery
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
New to Magic? How to read this card
Beginner guide
Card text above uses Oracle text, the current official rules text for this card.
This costs one mana of any type and one blue mana and one red mana.
- Mana
- Mana is the resource you spend to cast spells and activate abilities.
- Generic mana
- A numbered mana cost can be paid with mana of any type.
- Control
- A card you control is on your side of the game.
