BinderLoot
tclbPrinting · common

Baldur's Gate Wilderness

Dungeon

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Reference price

Nonfoil
$176.33

TCGplayer market price via Scryfall, updated Nov 3, 2026. It is an estimate, not an offer. It does not change with the condition or the language of your copy.

Price history

Nonfoil
Up 7% in 19 days

Daily TCGplayer market price over the last 30 days.

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Printing details

Released
June 10, 2022
Language
en
Collector no.
#0
Rarity
common

Card text

Oracle text — the current official rules text for this card.

Crash Landing — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Goblin Camp — Create a Treasure token.
Emerald Grove — Create a 2/2 white Knight creature token.
Auntie's Teahouse — Scry 3.
Defiled Temple — You may sacrifice a permanent. If you do, draw a card.
Mountain Pass — You may put a land card from your hand onto the battlefield.
Ebonlake Grotto — Create two 1/1 blue Faerie Dragon creature tokens with flying.
Grymforge — For each opponent, goad up to one target creature that player controls.
Githyanki Crèche — Distribute three +1/+1 counters among up to three target creatures you control.
Last Light Inn — Draw two cards.
Reithwin Tollhouse — Roll 2d4 and create that many Treasure tokens.
Moonrise Towers — Instant and sorcery spells you cast this turn cost {3} less to cast.
Gauntlet of Shar — Each opponent loses 5 life.
Balthazar's Lab — Return up to two target creature cards from your graveyard to your hand.
Circus of the Last Days — Create a token that's a copy of one of your commanders, except it's not legendary.
Undercity Ruins — Create three 4/1 black Skeleton creature tokens with menace.
Steel Watch Foundry — You get an emblem with "Creatures you control get +2/+2 and have trample."
Ansur's Sanctum — Reveal the top four cards of your library and put them into your hand. Each opponent loses life equal to those cards' total mana value.
Temple of Bhaal — Creatures your opponents control get -5/-5 until end of turn.

What this card can do

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Beginner guide

Card text above uses Oracle text, the current official rules text for this card.

Mana
Mana is the resource you spend to cast spells and activate abilities.
Generic mana
A numbered mana cost can be paid with mana of any type.
Control
A card you control is on your side of the game.
Land
Lands are cards that commonly produce mana.